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AI Insights · Timothy · July 2022

Top 5 Entertainment Mascot Games in Denmark: Q2 2022 Performance

Explore the performance of the top 5 entertainment mascot games on a unified platform in Denmark during Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games in Denmark: Q2 2022 Performance

In the second quarter of 2022, the top 5 entertainment mascot games in Denmark demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.

Sonic Forces PvP Racing Battle from SEGA saw a significant increase in weekly revenue, peaking at around $520 in early May. The game experienced a notable rise in weekly downloads, reaching over 2.6K in late April, before gradually declining to 927 by the end of June. Weekly active users followed a similar trend, peaking at 9.1K in late April and decreasing to approximately 6.4K by the end of the quarter.

Sonic Dash: Fun Endless Runner, another offering from SEGA, had a steady increase in weekly revenue, with a high of $194 in mid-April. Weekly downloads saw fluctuations, peaking at 1.8K in the last week of June. The game maintained a strong user base, with weekly active users peaking at nearly 18K in the final week of June.

Minion Rush: Running game from Gameloft showed a varied performance in weekly revenue, with a high of $197 in mid-April. Weekly downloads spiked in the last week of June, reaching 1.8K. Weekly active users saw a peak of 3.3K in mid-April, followed by a decline and another peak at 3.1K by the end of June.

World of Peppa Pig: Kids Games from Find Your Fun had a steady weekly revenue, peaking at $970 in late May. Weekly downloads remained relatively stable, with a high of 710 in late April. The game maintained a consistent user base, with weekly active users peaking at 2.0K in late April.

Sonic Dash 2: Sonic Boom, also from SEGA, showed a modest weekly revenue, reaching a high of $118 in late April. Weekly downloads peaked at 705 in mid-April, while weekly active users saw a high of 2.4K in late April, followed by a gradual decline to 1.7K by the end of June.

These insights reflect the dynamic nature of the mobile gaming market in Denmark. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022